Thresholding Graph Bandits with GrAPL

Daniel LeJeune, Gautam Dasarathy, Richard G. Baraniuk

Research output: Contribution to journalConference articlepeer-review

3 Scopus citations

Abstract

In this paper, we introduce a new online decision making paradigm that we call Thresholding Graph Bandits. The main goal is to efficiently identify a subset of arms in a multi-armed bandit problem whose means are above a specified threshold. While traditionally in such problems, the arms are assumed to be independent, in our paradigm we further suppose that we have access to the similarity between the arms in the form of a graph, allowing us to gain information about the arm means with fewer samples. Such a feature is particularly relevant in modern decision making problems, where rapid decisions need to be made in spite of the large number of options available. We present GrAPL, a novel algorithm for the thresholding graph bandit problem. We demonstrate theoretically that this algorithm is effective in taking advantage of the graph structure when the structure is reflective of the distribution of the rewards. We confirm these theoretical findings via experiments on both synthetic and real data.

Original languageEnglish (US)
Pages (from-to)2476-2485
Number of pages10
JournalProceedings of Machine Learning Research
Volume108
StatePublished - 2020
Event23rd International Conference on Artificial Intelligence and Statistics, AISTATS 2020 - Virtual, Online
Duration: Aug 26 2020Aug 28 2020

ASJC Scopus subject areas

  • Artificial Intelligence
  • Software
  • Control and Systems Engineering
  • Statistics and Probability

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