Abstract
Musculoskeletal disorders (MSDs) remain a significant occupational health issue, prompting growing interest in digital training tools such as serious games (SGs). This article presents a structured framework for designing SG scenarios focused on MSD prevention. Based on literature and three case studies—SG4H@W, Safe & Move, and Safe@Work—the study identifies key design principles: defining the target audience, setting pedagogical objectives, aligning game mechanics with learning goals, and ensuring user engagement through interactive and realistic scenarios. The findings emphasize the importance of modularity, narrative relevance, and accessible interfaces in scenario development. The proposed recommendations aim to assist designers, ergonomists, and stakeholders in creating SGs that are both pedagogically sound and contextually applicable, thereby enhancing MSD prevention efforts.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 918-920 |
| Number of pages | 3 |
| Journal | Proceedings of the Human Factors and Ergonomics Society |
| Volume | 69 |
| Issue number | 1 |
| DOIs | |
| State | Published - Sep 2025 |
| Event | 69th Human Factors and Ergonomics Society Annual Meeting, HFES 2025 - Chicago, United States Duration: Oct 13 2025 → Oct 17 2025 |
Keywords
- musculoskeletal disorders
- scenario design
- serious game
ASJC Scopus subject areas
- Human Factors and Ergonomics
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