@inproceedings{a57d2a3b4f94447d93bc378676c0574c,
title = "Estimation-quantization geometry coding using normal meshes",
abstract = "A new algorithm for compressing three-dimensional triangular mesh data was used for representing surfaces. The estimation-quantization (EQ) algorithm was applied. EQ was originally designed for still image compression to the normal mesh wavelet coefficient. The EQ algorithm models the wavelet coefficients as a Gaussian random field with slowly varying standard deviation. By designing the quantizers in a rate-distortion optimal fashion, the previously proposed zerotree normal mesh compression algorithm has improved distortion by 0.5 to 1 dB.",
keywords = "Algorithm design and analysis, Animation, Compression algorithms, Data engineering, Image coding, Information geometry, Rate-distortion, Solid modeling, Spatial resolution, Wavelet coefficients",
author = "Sridhar Lavu and Hyeokio Choi and Richard Baraniuk",
note = "Publisher Copyright: {\textcopyright} 2003 IEEE.; Data Compression Conference, DCC 2003 ; Conference date: 25-03-2003 Through 27-03-2003",
year = "2003",
doi = "10.1109/DCC.2003.1194027",
language = "English (US)",
series = "Data Compression Conference Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "362--371",
editor = "Storer, {James A.} and Martin Cohn",
booktitle = "Proceedings - DCC 2003",
address = "United States",
}