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Design and Development of Point-and-Click Serious Games for the Prevention of Musculoskeletal Disorders

Sofiane Medjram, Bernard Mignot, Farzan Sasangohar, Mohsen Zare

Research output: Contribution to journalConference articlepeer-review

Abstract

Musculoskeletal disorders (MSDs) remain a critical occupational health challenge, often exacerbated by repetitive motions, awkward postures, and insufficient awareness among workers. Traditional training methods for MSD prevention frequently lack engagement, diminishing their impact. This article presents the design and development of Safe@Work, a point-and-click serious game created to enhance awareness and promote preventive strategies for MSDs in workplace settings. Developed through a multidisciplinary approach involving ergonomists, game designers, and computer scientists, the game simulates realistic workplace scenarios—such as wheel assembly and brake installation—where players identify risks and propose ergonomic improvements. Built using the Unity engine, Safe@Work integrates educational objectives with immersive gameplay elements, including quizzes, mini-games, and scenario-based challenges. Preliminary feedback from ergonomics professionals indicates that the game fosters user engagement and conveys prevention concepts effectively. While initial results are promising, further empirical evaluation is necessary to assess its impact on behavior change and knowledge retention in the real-world.

Original languageEnglish (US)
Pages (from-to)914-917
Number of pages4
JournalProceedings of the Human Factors and Ergonomics Society
Volume69
Issue number1
DOIs
StatePublished - Sep 2025
Event69th Human Factors and Ergonomics Society Annual Meeting, HFES 2025 - Chicago, United States
Duration: Oct 13 2025Oct 17 2025

Keywords

  • design
  • musculoskeletal disorders
  • serious games

ASJC Scopus subject areas

  • Human Factors and Ergonomics

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