Abstract
In this paper, we report our ongoing research into multi-sensory investigation of geoscientific data. Our geoscientific data investigation system (GDIS) integrates three-dimensional, interactive computer graphics, touch (haptics) and real-time sonification into a multi-sensory virtual environment. GDIS has been used to investigate geological structures derived from high-resolution bathymetry-maps of the Mid-Atlantic Ridge. It helped us obtain improved models of the mega-mullions, which promise to grant insight into the deeper structures of the ocean floor. Haptic force feedback was used to precisely digitize line-features on three-dimensional morphology and to feel surface properties via varying friction settings; additional, overlapping data can be perceived via sound (sonification). We also report on the results of a psycho-acoustic study about the absolute recognition of sound signals, and on the actual feedback that we have received from a number of geoscientists during a recent major geoscience conference.
Original language | English (US) |
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Pages (from-to) | 259-269 |
Number of pages | 11 |
Journal | Computers and Graphics (Pergamon) |
Volume | 26 |
Issue number | 2 |
DOIs | |
State | Published - Apr 2002 |
Keywords
- Geoscientific analysis
- Haptics
- Multi-sensory human-computer interaction
- Sonification
- Virtual environment
ASJC Scopus subject areas
- Software
- General Engineering
- Signal Processing
- Human-Computer Interaction
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design